UO Outlands Ranks
Ancient Elder - The creator of the clan. (Trugagh or any of his bloodline that he plays)
Lead Elder: The lead elder is in charge of overseeing that everything is on the straight and narrow.
Elder- Old orcs that have spent much time and effort in making the clan great. This is a rank rewarded by other elders. Elders can wear anything they wish and do whatever they wish. There are currently no additional elders.
Klerggoth - The ingame leader of the Bloodrock Clan. They are recognized by their cape and sash.
Sh’kah’r - These are the orcs that are closest to the gods.
Goth - The ones that usually make the events we do and helpers of the elders and klerggoth.
Raid'r and Aged Mojokas - Highly respected orcs that have been with the clan for a long period of time and have earned the scars to prove it.
Oongk - The Oongks are the ones that help out with many things and gain rank for doing so. Each tribe has an Oognk that is in charge of throwing Events for their tribe. They also are in charge of training snagas, keeping snagas in line, and grooming them for their eventual inclusion into their tribes.
Mojoka - These Orcs are both feared and respected for their magical powers.
Bezerk'r - Furiously violent and out of control, These Orcs are larger more barbaric and more blood-thirsty than your average Grunt. Screaming atrocities in the thick of battle coated in blood, Berzerk'rs refuse to use most forms of ranged weaponry.
Skowt- Once Grunts, These Orcs have learned to hide in dark places and attack from the shadows, With a brute fighting style involving long-range attacks, Some have even tamed hideous abominations that they call spiders that lurk in dark, dank places and spin their webs, seeking to entrap the unwary.
Grunt - This is the brute force of the clan. When in battle, they overwhelm the enemy with numbers and strength. They have more fearsome titles as they earn respect and kill more people over time.
Yung Mojoka- These Orcs aren't as feared as an Older Mojoka yet because their magic is still weak, thus they aren't respected as a Mojoka just yet, However they are still viewed superior to Peons.
Snagas - Wimps. They may be strong but they don't know where they are, what they are doing, or even if they will be staying with the clan, thus they deserve no respect. This is the first class that everyone starts at when they join the clan.
GUKKA RANKS
Gukka Bozz - This orc is in charge of the clans gukkas and shu'uk'rs. They determine where the clan should focus their gathering and manufacturing efforts to best suit the hai.
Gukka - The gukkas worth tirelessly to supply the clan with instruments of death and destruction. These orcs work hard at smithing, leatherworking, etc. to ensure the clan has all the supplies they need.
Shu'uk'r - Too weak to fight with the rest of the clan, and to stupid to craft, shu'uk'r do the only thing they can to assist the clan, gather. These orcs work themselves to the bone collecting leather, wood and iron for the gukkas and rest of the clan.(edited)
TRIBES
Any time after reaching the rank of Grunt, orcs may be invited to join a tribe. Each tribe is associated with certain skill-sets that are based upon the three orcish gods. The current existing tribes are as follows:
- Dedskullz – Stealthy orcs who stick to the shadows to hunt their prey. Devoted to Belok, the orcish god of death, these orcs prefer to remain unseen until the moment their prey is struck down. They can be identified by their dark blue boots.
Orcs come in many shapes and forms. Some are deadly from a distance, while others are deadly in close combat. Here you can see our ranks and classes.
Ancient Orc Elder - The creater of the clan. (Trugagh or any of his bloodline that he plays)
Lead Elder: The lead elder is in charge of overseeing that everything is on the straight and narrow.
Orcish Elder- Old orcs that have spent much time and effort in making the clan great. This is a rank rewarded by other elders. Elders can wear anything they wish and do whatever they wish.
Orcish Chieftain - The ingame leader of the Bloodrock Clan. He is recognized by his cape and sash.
Orcish Shaman - This is the orc that is closest to the gods. The shaman is the leader of the mages of a specific god.
Orcish Lord - The ones that usually make the events we do and helpers of the chieftain. They are also the overall leaders of the squads. They are recognized by their sashes and bone armor.
Orcish Captain - The captains are the ones that help out with many things and gain rank for doing so. (Training peons, keeping peons in line, etc.)
Orcish Mage - These orcs are both feared and respected for thier magical powers.
Orcish Fighter Ranks - This is the brute force of the clan. When in battle, they overwhelm the enemy with numbers and strength. They have more fearsome titles as they earn respect and kill more people over time.
Orcish Peon- Wimps. They may be strong but they don't know where they are, what they are doing, or even if they will be staying with the clan, thus they deserve no respect. This is the first class that everyone starts at when they join the clan.
Lead Elder: The lead elder is in charge of overseeing that everything is on the straight and narrow.
Orcish Elder- Old orcs that have spent much time and effort in making the clan great. This is a rank rewarded by other elders. Elders can wear anything they wish and do whatever they wish.
Orcish Chieftain - The ingame leader of the Bloodrock Clan. He is recognized by his cape and sash.
Orcish Shaman - This is the orc that is closest to the gods. The shaman is the leader of the mages of a specific god.
Orcish Lord - The ones that usually make the events we do and helpers of the chieftain. They are also the overall leaders of the squads. They are recognized by their sashes and bone armor.
Orcish Captain - The captains are the ones that help out with many things and gain rank for doing so. (Training peons, keeping peons in line, etc.)
Orcish Mage - These orcs are both feared and respected for thier magical powers.
Orcish Fighter Ranks - This is the brute force of the clan. When in battle, they overwhelm the enemy with numbers and strength. They have more fearsome titles as they earn respect and kill more people over time.
Orcish Peon- Wimps. They may be strong but they don't know where they are, what they are doing, or even if they will be staying with the clan, thus they deserve no respect. This is the first class that everyone starts at when they join the clan.