
To the orcs, religion is a very simple thing. As a race of ferocious savages, the orcs will only worship extremely powerful gods. If not able to properly impress a sizeable faction of orcs, the would-be god is summarily ignored, if not outright ridiculed.
Over the years, only three gods have been strong enough to win the respect of the Bludchok'hai.
Krenbluk Shaman: Ne'rull
the goddess of blood
Belok Shaman: Thraka Gangaskul
the god of death
Krull'nuk Shaman: Morglum
the god of magic
Over the years, only three gods have been strong enough to win the respect of the Bludchok'hai.
Krenbluk Shaman: Ne'rull
the goddess of blood
Belok Shaman: Thraka Gangaskul
the god of death
Krull'nuk Shaman: Morglum
the god of magic
Krenbluk, Goddess of Blood
Krenbluk is the Orcish Goddess of Blood. Given the orc's fondness for blood, this makes her a very popular and widely worshiped deity. In fact a favorite activity at the Bloodrock fort is performing sacrifices to Krenbluk, in the form of spilling the blood of humans on the sacred orc lands. Krenbluk is also credited with the creation of the Bludchok Hai, although details are at this point lost to history.
Krenbluk's current shaman is Ne'rull, who follows in the footsteps of Nehrakahu and later Bidash.
Belok, God of Death
Belok is the Orcish God of Death, and rules the orcish Underworld. Orcish parents often tell their very young children that Belok will come for them if they don't behave. While this might inspire human children to behave, it actually has the opposite effect on young orcs. A very few orcish children so look forward to a visit from Belok that they perform more and more evil and sadistic acts. After some time these young orcs become so cruel and twisted that Belok actually does visit them, much to the delight of the orc! These orcs then become shamans of Belok.
Belok's second, and current shaman is Porp, who succeeded Thraka.
Krull'nuk, God of Magic
Among the three Gods worshiped by the orcs of Bloodrock, Krull'nuk is considered by some to be the most powerful (mostly by his own followers). While the other Gods work in subtle ways, Krull'nuk prefers a more direct and forceful approach. Being the God of magic, this usually involves the release of massive amounts of magical energy. More often than not directed towards the retreating head of a mounted human warrior, although Krull'nuk is quick to punish orcs for not showing the Mojoka proper respect.
Krull'nuk's first and current Shaman is Morglum .
Krull'nuk and the Skowtz-
''Morglum, Shaman of the Orcish God of Magic, had not heard the voice of Krull'nuk in quite some time, and he was beginning to get worried. His God, being an Orcish God, was usualy quite vocal in his demands, constantly ordering the punishment of this or that orc who had not shown the proper respect towards the Mojokas. Fearing something might be amiss, Morglum made his way to the sacred chamber of stars where he first heard the call of mighty Krull'nuk.
An eerie silence filled the room as Morglum tossed handfull after handfull of nightshade dust onto the fire. The resulting thick smoke soon put Morglum into a daze. Not a sound could be heard save for the rythmic falling of the water from the fountain in the center of the room.
Boom! The brazier exploded with a shower of multicolored sparks. There, floating above the flame was the ghostly image of Krull'nuk himself. The spectre spoke...
"Morglum! Ee iz pleez'd wid uu, eem Sh'kah'r. Da powur uf ee Mojo ruhn strong en uu blud. Et iz gug dat uu kum heer tu tulk tu ee. Ull iz nub gug wid uz godz. Dat KRALTCH Krenbluk tri tu in-tur-feer wid da mojo. Shee tri tu keep da mojo frum da Mojoka. Diz nub gug. Dem dum dum hed gruntz beeh nub respekt'n da mojo, and yat da littul god'ling uf klerg beeh think'n dat shee kan keep da Mojo frum eem Mojokas! NEVUR!"
At this point the heat from the brazier grew so intense that Morglum's robes began to smoke and smolder. So caught up in the vision of Krull'nuk that Morglum didn't even seem to notice.
"Listun eem Sh'kah'r. Diz iz wut ee wunt uu tu du. Ee wunt uu tu fynd a small gruup uf gug Urukz dat uu kan trust. Dey nub shuld beeh da bezt warriorz. Demz iz tuu cloze tu dat KRALTCH Krenbluk. Fynd dem Urukz and bend dem tu eem will. Uuz da powur uv diz mojo nyt-shaid dust. Et will maik dem Urukz du whut uu sey. When uu hav dem Urukz, uuz dem tu guard eem Shrine on R'hir Islund. When Krenbluk kumz tu da shrine wid her followerz we must beeh redee tu defend et!"
With these words, a pouch of magical Nightshade dust appeared in the brazier, seemingly unaffected by the flames. Morlgum quickly put the bag into his pack.
"Ise last thing eefor uu goh Morglum. Know dat ee will tri ee bezt tu reward da Urukz dat serv ee wid da powur of ee Mojo. Incluud'n da warriors! Dem warriors nub kan uuz muj uf ee powur, but ee tink ee kan giv dem enuff so dat dey kan travul da windz of mojo from place tu place. Onlee da mowst faithful Uruks dat serv ee will git diz powur. And onlee aftur dem pruuv demselves. Goh yat and nub fail ee!"
With this Morglum slipped through a rift in space to appear beside the campfire in the great fort of the Bloodchok Hai, suprising a group of four Orcish Archers roasting a human leg over the fire. As they turned to ask Morglum what he was up to, Morglum grinned and blew a puff of Nightshade dust into their faces...''
Thus the Bludchok Skowtz were born.
Krenbluk is the Orcish Goddess of Blood. Given the orc's fondness for blood, this makes her a very popular and widely worshiped deity. In fact a favorite activity at the Bloodrock fort is performing sacrifices to Krenbluk, in the form of spilling the blood of humans on the sacred orc lands. Krenbluk is also credited with the creation of the Bludchok Hai, although details are at this point lost to history.
Krenbluk's current shaman is Ne'rull, who follows in the footsteps of Nehrakahu and later Bidash.
Belok, God of Death
Belok is the Orcish God of Death, and rules the orcish Underworld. Orcish parents often tell their very young children that Belok will come for them if they don't behave. While this might inspire human children to behave, it actually has the opposite effect on young orcs. A very few orcish children so look forward to a visit from Belok that they perform more and more evil and sadistic acts. After some time these young orcs become so cruel and twisted that Belok actually does visit them, much to the delight of the orc! These orcs then become shamans of Belok.
Belok's second, and current shaman is Porp, who succeeded Thraka.
Krull'nuk, God of Magic
Among the three Gods worshiped by the orcs of Bloodrock, Krull'nuk is considered by some to be the most powerful (mostly by his own followers). While the other Gods work in subtle ways, Krull'nuk prefers a more direct and forceful approach. Being the God of magic, this usually involves the release of massive amounts of magical energy. More often than not directed towards the retreating head of a mounted human warrior, although Krull'nuk is quick to punish orcs for not showing the Mojoka proper respect.
Krull'nuk's first and current Shaman is Morglum .
Krull'nuk and the Skowtz-
''Morglum, Shaman of the Orcish God of Magic, had not heard the voice of Krull'nuk in quite some time, and he was beginning to get worried. His God, being an Orcish God, was usualy quite vocal in his demands, constantly ordering the punishment of this or that orc who had not shown the proper respect towards the Mojokas. Fearing something might be amiss, Morglum made his way to the sacred chamber of stars where he first heard the call of mighty Krull'nuk.
An eerie silence filled the room as Morglum tossed handfull after handfull of nightshade dust onto the fire. The resulting thick smoke soon put Morglum into a daze. Not a sound could be heard save for the rythmic falling of the water from the fountain in the center of the room.
Boom! The brazier exploded with a shower of multicolored sparks. There, floating above the flame was the ghostly image of Krull'nuk himself. The spectre spoke...
"Morglum! Ee iz pleez'd wid uu, eem Sh'kah'r. Da powur uf ee Mojo ruhn strong en uu blud. Et iz gug dat uu kum heer tu tulk tu ee. Ull iz nub gug wid uz godz. Dat KRALTCH Krenbluk tri tu in-tur-feer wid da mojo. Shee tri tu keep da mojo frum da Mojoka. Diz nub gug. Dem dum dum hed gruntz beeh nub respekt'n da mojo, and yat da littul god'ling uf klerg beeh think'n dat shee kan keep da Mojo frum eem Mojokas! NEVUR!"
At this point the heat from the brazier grew so intense that Morglum's robes began to smoke and smolder. So caught up in the vision of Krull'nuk that Morglum didn't even seem to notice.
"Listun eem Sh'kah'r. Diz iz wut ee wunt uu tu du. Ee wunt uu tu fynd a small gruup uf gug Urukz dat uu kan trust. Dey nub shuld beeh da bezt warriorz. Demz iz tuu cloze tu dat KRALTCH Krenbluk. Fynd dem Urukz and bend dem tu eem will. Uuz da powur uv diz mojo nyt-shaid dust. Et will maik dem Urukz du whut uu sey. When uu hav dem Urukz, uuz dem tu guard eem Shrine on R'hir Islund. When Krenbluk kumz tu da shrine wid her followerz we must beeh redee tu defend et!"
With these words, a pouch of magical Nightshade dust appeared in the brazier, seemingly unaffected by the flames. Morlgum quickly put the bag into his pack.
"Ise last thing eefor uu goh Morglum. Know dat ee will tri ee bezt tu reward da Urukz dat serv ee wid da powur of ee Mojo. Incluud'n da warriors! Dem warriors nub kan uuz muj uf ee powur, but ee tink ee kan giv dem enuff so dat dey kan travul da windz of mojo from place tu place. Onlee da mowst faithful Uruks dat serv ee will git diz powur. And onlee aftur dem pruuv demselves. Goh yat and nub fail ee!"
With this Morglum slipped through a rift in space to appear beside the campfire in the great fort of the Bloodchok Hai, suprising a group of four Orcish Archers roasting a human leg over the fire. As they turned to ask Morglum what he was up to, Morglum grinned and blew a puff of Nightshade dust into their faces...''
Thus the Bludchok Skowtz were born.